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This thesis evaluates the near-term military utility of virtual reality (VR) and its component technologies to the battle management of an air campaign. It presumes a large-scale air campaign on the order to that in the Gulf War where air operations were continuous, prolonged, and intense. The research concludes by assessing the viability and implication of a military decision to invest in a VR-enhanced air battle management system. Recommendations are given for areas in need of further research and development....