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The Game Maker's Bible : An All You Need Book To Create A Great Game: An All You Need Book To Create A Great Game

By Capps, Adam, Jeremy

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Book Id: WPLBN0100303653
Format Type: PDF (eBook)
File Size: 745.76 KB.
Reproduction Date: 6/20/2021

Title: The Game Maker's Bible : An All You Need Book To Create A Great Game: An All You Need Book To Create A Great Game  
Author: Capps, Adam, Jeremy
Volume:
Language: English
Subject: Non Fiction, Technology, Video Game Creation
Collections: Reference, Authors Community
Historic
Publication Date:
2021
Publisher: Adam Jeremy Capps
Member Page: Lucifer White

Citation

APA MLA Chicago

Capps, A. J. (2021). The Game Maker's Bible : An All You Need Book To Create A Great Game. Retrieved from http://www.gutenberg.us/


Description
The Game Maker’s Bible is a book that teaches good game making. It goes over good ideas, bad ideas, different kinds of games, story development, particular elements such as game mechanics, and more. It also contains a section for all new ideas that are free to use. This is a new public domain book. I hope you share it, enjoy it, and even continue where I left off.

Summary
The Game Maker’s Bible is a book that teaches good game making. It

Table of Contents
The Most Important Elements in Games The Best Ideas I’ve Seen Used Obscure but Good Ideas For Games Ideas For Video Games (New) (Contains: Character Ideas, The Possible Setting/Story, Possible Power Ups and Items, Tools/Effects, Weapons and Similar Things, Powers and Magic, Abilities, Other Things, Nice Touches, and Possible Enemies.) Good Ideas for Games Bad Ideas for Games The Success or Failure of a Game Contrasting Old Ideas Game Making Tactics Having the Most Fun in a Game Developing a Theme and World Developing a Story Ideas for Story Development Types of Characters and Their Motives The Best Ways to Place Secrets The Best Things… The History of Some Major Games Two Player Elements in Different Games Choosing a System to Create For History and Facts About Old Consoles Neat Game Things Choosing a Peripheral to Create For On Doing Things That Have Never Been Done Before A Brief History of Early Video Games The Gaming Community The Joy of Game Making The 75 Rules of Good Games The 75 Sins of Game Making

 
 



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